Privacy Policy
All image processing on this site happens entirely in your browser. Your images are never uploaded to any server. The same goes for extracting archives.
Analytics
This site may use an access analytics tool to understand how it is used. In doing so, information may be obtained through standard browser technologies, but no personally identifiable information is collected.
Advertising
This site may use third-party advertising services. Third-party vendors, including Google, use cookies to serve ads based on your prior visits to this website or other websites.
Google's use of advertising cookies (such as the DoubleClick cookie) enables it and its partners to serve ads to you based on your visits to this site and/or other sites on the Internet.
You may opt out of personalized advertising by visiting Google's Ads Settings (adssettings.google.com). Alternatively, you can opt out of a third-party vendor's use of cookies for personalized advertising by visiting www.aboutads.info.
Feedback
Our tools and content include a feedback feature. When you submit feedback, we may automatically collect information about your usage environment. This information is used solely for identifying and fixing tool issues, and is not used to identify individuals.
Browser Storage (localStorage)
This site may store your display theme, language, tool settings (numeric values and selected options such as quality or dimensions), and game progress in your browser's localStorage. Except for the weekly game ranking and friend comparison information (next two sections), this data stays in your browser only and is never sent to any server. Image data and file names are never stored. You can clear it at any time with the "Reset to defaults" button on each tool, or by deleting site data in your browser.
Weekly Game Rankings
For its weekly rankings, the game Last Night's Adventure sends a random identifier for your device, the numbers of the name pair shown on the rankings, and a record of your actions in the game to our server. The names of your hero and party are not sent. The server rebuilds the game state from that record, keeps it for 365 days after the last send, and records your weekly ranking value. The sender's IP address is turned into a value that cannot be reversed, used only to limit how often requests can be sent, and deleted once 2 days have passed. Saves started before sending began are not sent.
Comparing Game Results with Friends
When you get your own code in "Compare with Friends", the server registers the code, an irreversible value made from its key (a string only your browser holds), the issue date, the number of days your results were shown and the last day counted, and the day you pressed "Hide". This registration has no expiry; making a new code deletes the registration of the old one. While showing is on, each time you finish playing the server keeps that day's Arena result, streak, number of Arena wins, highest Tower floor, the numbers of your name pair, and the number of days shown for 3 days per code, and shows them to anyone who knows the code. Pressing "Hide" deletes that day's result and keeps the registration. Your friend list is stored only in your browser. As with the weekly rankings, the sender's IP address when getting a code or reading friends' results is used only to limit how often requests can be sent.
Operator Information and Contact
For operator information and inquiries, please see the Contact page. When you send an inquiry, we record the sender's IP address and keep it to prevent and respond to abuse.
Last updated: October 31, 2026